At work and beyond: new ways to use our game

22 July 2026 ·
By Aleksandra Marchewicz ·
2 min read
Team in the office in open discussion

At work: team building and employee wellbeing

In a professional context, our game offers innovative ways to strengthen team dynamics and build empathy among employees.

For team building: it can improve communication by encouraging employees to talk to each other more openly. Teams gain a deeper understanding of their colleagues’ perspectives. At the same time, the game provides a safe setting for addressing different viewpoints and potential sources of conflict.

When it comes to employee wellbeing, our game can:

  • Teach stress management techniques that can be applied in everyday working life.
  • Prompt discussions about a healthy work-life balance.
  • Help managers recognise early signs of mental strain in their staff.
  • Contribute to a company culture in which mental health is no longer a taboo subject.

Potential for specific adaptations

Teachers and pupils talking during a game of Look Inside

Our game is flexible, which means we can develop versions tailored to specific target groups and contexts.

1. In schools and educational institutions:

  • Age-appropriate versions can be developed, from primary school to university.
  • The game can be integrated into lessons as a tool for social and emotional learning.
  • Special versions could support teachers in promoting their pupils’ mental health.

2. For teachers and educators:

  • Our game can serve as an innovative training tool that raises teachers’ awareness of their pupils’ mental health needs.
  • It can share strategies for how educators can create a supportive learning environment while keeping an eye on their own mental health.
  • Special scenarios can address typical challenges in everyday school life, such as pressure to perform, bullying or inclusion.

3. For families:

  • Special family versions that encourage dialogue between adult family members and strengthen understanding across generations.
  • The game can help parents establish a culture of open communication about mental health within the family.
  • Adaptations could focus on fostering a supportive family environment.

4. For specific life circumstances:

  • Adaptations for people in rehabilitation could support the recovery process as a whole.
  • Versions adapted for care homes could address the specific mental health needs of older people.

At mend-o, we see each of these applications as an opportunity to make a positive contribution to mental health across all areas of society.

This article does not replace professional advice. If you are in crisis, please contact your local emergency services or a crisis line in your country, which you can find at findahelpline.com. In Germany, TelefonSeelsorge is available on 0800 111 0 111 (free, anonymous, 24/7).

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